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Multimedia digital park
Key figures of the project:
A game in which children color pictures and then bring them to life and interact with them.
An interactive slope that children can interact with in different ways depending on the story.
Projections react to the movement of the swing set: the image zooms in and out together with the swing.
Kids play on an interactive floor which displays and conceals characters, objects, and animal friends.
Giant soft cubes get children’s attention right away. The task is to collect them using templates that are drawn next to each other on the wall.
In this game, players have to stand in front of a projection and jump as high as possible in order to catch all the objects that fall down from.
In an interactive sandbox, children dig and build, while the landscape changes in the process.
Characters out of plasticine, LEGO, paper, or other materials with the use of the scanner comes to life on the projection.
The special lantern is used to discover hidden objects, transport characters to the necessary locations, and provide support to the adventuring party.
In this game characters move around, fight monsters and earn points. But instead of a joystick, children control the game by jumping on a real trampoline.
Children fold simple origami according to instructions and bring them to life on an interactive table.
Music plays, guests dance, and their silhouettes on the projection repeat the movements.
Interactive Photo Booth Japan
The visitor chooses a character, takes a selfie and it comes to life on the screen