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Multimedia digital park
Key figures of the project:
A game in which children color pictures and then bring them to life and interact with them
An interactive slope that children can interact with in different ways depending on the story.
The projection responds to the swinging and the image zooms in and out in time with the movement.
Children run across an interactive floor where characters, objects, and animals disappear and appear.
Giant soft cubes get children’s attention right away. The task is to collect them using templates that are drawn next to each other on the wall.
In this game, players have to stand in front of a projection and jump as high as possible in order to catch all the objects that fall down from.
In an interactive sandbox, children dig and build, while the landscape changes in the process.
Characters out of plasticine, LEGO, paper, or other materials with the use of the scanner comes to life on the projection
Players search for objects in the whale’s stomach using special flashlights. The projection shows a huge whale. Players look for hidden objects in the whale's stomach using special flashlights.
In this game characters move around, fight monsters and earn points. But instead of a joystick, children control the game by jumping on a real trampoline.
Children fold simple origami according to instructions and bring them to life on an interactive table.
Music plays, guests dance, and their silhouettes on the projection repeat the movements.
Interactive Photo Booth Japan
The visitor chooses a character, takes a selfie and it comes to life on the screen